File list
From Skycastle
| Name | User | Size (bytes) | Description | ||
|---|---|---|---|---|---|
| desc | file | 08:22, 19 June 2010 | 12345.JPG | AssaCom | 6,481 | |
| desc | file | 02:12, 20 September 2007 | Component_based_procedural_texture_definition_01.png | Zzorn | 31,827 | (A component connection diagram showing the component graph used to create a procedural texture. The in-game component based content editor will be based on this code. See [http://creatingworlds.blogspot.com/2007/09/curvy-component-connections.html this ) |
| desc | file | 02:09, 20 September 2007 | ProceduralTexture_02_On_the_Fly_Compiled.jpg | Zzorn | 62,984 | (A procedural texture rendered with generated and compiled code. See [http://creatingworlds.blogspot.com/2007/09/on-fly-compiled-procedural-textures.html this blog entry for details].) |
| desc | file | 00:01, 20 September 2007 | Skycastle_3d_client_2007-09-20.jpg | Zzorn | 70,902 | (Skycastle UI for first milestone chat demo. Features a chat window on top of a rotating 3D cube. The chat window is implemented in Swing, and rendered as a part of the 3D scene using JMEDesktop. The UI will be skinned with the Synth look and feel later) |
| desc | file | 22:02, 14 August 2007 | Translucent_orange_50.png | Zzorn | 164 | |
| desc | file | 20:37, 14 August 2007 | SkycastleBackground_bottom_small.jpg | Zzorn | 11,355 | |
| desc | file | 20:36, 14 August 2007 | SkycastleBackground_bottom.jpg | Zzorn | 19,148 | |
| desc | file | 11:20, 14 August 2007 | SkycastleBackground_top.jpg | Zzorn | 12,989 |
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