.
Personal tools
Log in / create account
Skycastle
Free multiplayer game engine focusing on player creativity and world simulation
News
About
Screenshots
Design
Forum
IRC
Screenshots
From Skycastle
Jump to:
navigation
,
search
Skycastle Client UI for first milestone
Component graph used to create a procedural texture
Procedural Texture. The procedural texture engine will be used for generating height data, as well as for composing various in-game textures.
Views
Article
Discussion
Edit
History
Project
About Skycastle
News
Roadmap
Features
Licence
Team
Join
Downloads
Downloads -
User Documentation
Players Guide
Server Admin Guide
Game Creators Guide
Support
FAQ -
Report a Bug -
IRC
Mailing Lists
Development
Compiling Sources
Understanding The Source
Developer Guidelines
Design Docs
References
Tools
Browse Source -
Continuous Integration -
Issue Tracker -
Recent Commits -
Sourceforge Page -
Infrastructure
Wiki
Wiki Guidelines
Wiki TODO
Recent changes
Search
Toolbox
What links here
Related changes
Upload file
Special pages
Printable version
Permanent link