Screenshots

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Skycastle Client UI for first milestone
Skycastle Client UI for first milestone
Component graph used to create a procedural texture
Component graph used to create a procedural texture
Procedural Texture.  The procedural texture engine will be used for generating height data, as well as for composing various in-game textures.
Procedural Texture. The procedural texture engine will be used for generating height data, as well as for composing various in-game textures.