References

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This page is for collecting links to various useful resources.

[edit] Game Design

[edit] World Generation

  • The Virtual Terrain Project has a broad and annotated link collection to various algorithms and papers related to virtual worlds.
  • zzorns masters thesis gives an overview of various landscape generation and rendering algorithms.
  • Content Is Bad - An article about the advantages (and disadvantages) of procedurally generated game content.

[edit] Researching

  • Citeseer is a nice automatic archive of scientific papers, there's a lot of articles published nowdays on topics like 3D rendering, social and emotional agents, etc.