Category:Game Idea
From Skycastle
A Game Idea is a description of a possible game that could be implemented with the Skycastle framework.
It should describe the key features of the game, both from a rule perspective and possibly playing area / world perspective.
It may briefly sketch out how the game could be implemented, and what kind of changes and new features are needed for it.
[edit] Some ideas without own pages
These should be moved to own pages and placed in this category.
- The official Skycastle flagship game. A cyberpunk low-magic fantasy setting, with lots of space for player creativity, trade, player driven politics, npc:s on equal footing with players, and a built in automatic story weaver. Needs a nice name :)
- Some board game, maybe go, or some old and forgotten one. Something that sits in the setting of a larger MMORPG game.
- A turn based board game framework, with easily configurable rules and graphics that users can tune in-game.
- A simple snowball game, where players can throw snowballs at each other.
- A game where each player has an own terrain Space that they can edit, and connect to other players spaces. This might allow unrestricted creation, or there could be an energy cost to terrain editing maybe?

